20 December 2007

conedude

the skull in this scene is my first real scene where i used Bodypaint in Cinema4D.  i never got on with Bodypaint before in Cinema4D r9 because it was vastly confusing and not very user friendly.  the Bodypaint in Cinema4D r10 is much easier to get the hang of and has a more intuitive interface with a simpler feel.  

the inspiration for this piece came from a game called Micro Maniacs, specifically a character called Mesme, who was a disturbed child with the ability to cast nightmares into opponent's heads and send them into trances.  i liked the look of this character and the fact that she was so creepy added to her appeal.  in this scene we see a cone shaped character with strange hair kicking a skull down the road.  this begs the questions, "where did this skull come from, and who did it belong to?" this adds a playful eeriness to the piece.

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